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I surmise that (in no particular order) @Lillian Wang Selonick @grischanotgriska @John Encaustum would all have interesting things to say.

As a philistine, I hardly do, though I’ll note re: “panoramic” and Farrell’s description of AST as being “often anchored in character just enough to drive the action forward”, that I was recently debating a friend on the extent to which detailed character development and worldbuilding can both happen. The context being, ofc, that hard scifi often lacks the former; and my contention is that you simply can’t offer that much psychological depth (even if you’re not portraying thought processes in extreme detail, you need to say enough for a character to be fully fleshed out) while also providing an immersive world for the reader to inhabit. I think the poli version is slightly different, somewhat more flexible (the reader doesn’t have to keep track of oodles of technobabble, for one thing), but still, ultimately characters are bit players in a really complex system….

And as for “the past’s futures”, it reminds me of this from Calvino’s Invisible Cities: “Futures not achieved are only branches of the past: dead branches.”

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